I’m at the DH 2014 conference in Lausanne, Switzerland, and enjoying it immensely, despite cold and rainy weather which should be impossible in July. I’ve just delivered my paper “Play as Process and Product: On Making Serendip-o-matic” (abstract here), along with colleagues Mia Ridge and Brian Croxall (co-author Amy Papaelias couldn’t make it but contributed remotely). Iʼll blog more on the conference itself in a separate post, but for now I thought Iʼd put my portion of the presentation online. Hereʼs Miaʼs portion, and here Brian’s portion.
Play as Process and Product: On Making Serendip-o-matic
Hi, Iʼm Scott Kleinman, and my job is to introduce you to the One Week | One Tool experience which led to the creation of Serendip-o-matic. One Week | One Tool was a summer institute sponsored by the National Endowment for the Humanities. It was organised by Tom Scheinfeldt and Patrick Murray-John, and hosted by the Roy Rosenzweig Center for History and New Media at George Mason University. The idea for One Week | One Tool was inspired by models of rapid community development and advertised as a digital “barn-raising”, in which a diverse group of twelve DH practitioners would gather “to produce something useful for humanities work and to help balance learning and doing in digital humanities training.”… Read more…